Garret117 Level: Guest

|
Dynamically Created Objects
Hi! Just some background info first . First time poster, and I'm also fairly new at VB.net, although not OOP in general. I have made quite alot of games in VB using DirectX and basic BitBlting. But now that it comes to .net i'm sorta lost.
First question is how to dynamically create objects at runtime? Is there a way to do it, or should I just have an array as class and redim it, similar to array UDT (user defined types) in VB. Or is there another method?
Second is how can I use Windows API in VB.net!!?? I dont see how I can get it to work, just BitBlting. Do I have to use surfaces and DirectX and all that bother?
Any help is appreciated, thanks in advance!
|
|